Grand Cathay’s mechanics include a caravan system to earn gold (and encounter some events/battles along the way), as well as a Wu Xing Compass to gain buffs. The faction has spellcasters and legendary lords that can turn into dragons. It’s also got flying units in the form of balloons, with missile and bombardment capabilities. From melee troops who can hold the line, to an assortment of artillery and ranged units (i.e., bow wielders and gunpowder). Similar to Kislev, Grand Cathay has a robust roster with everything you need. Good for beginners (sorta): Grand Cathay (Miao Ying) If you’re interested, you can take a look at our Kislev/Tzarina Katarin guide series. Later on, you might even unlock another legendary lord. As such, it’s easy to earn gold via trade agreements, unit access through alliance outposts, and eventual confederation with Kislevites. Perhaps the best part about playing as Tzarina Katarin of Kislev is that a lot of Order (i.e., good) factions want to befriend you. Their spellcasters can also use Ice and Tempest magic, allowing control of the battlefield. It’s got melee combatants to hold the line, ranged gunners, bear cavalry, artillery, and hybrid units that can switch weapon types. It has several nifty mechanics that you can learn, as well as a fleshed-out roster with units that have multiple functions. Kislev can be considered as the beginner faction for Total War: Warhammer III. Good for beginners: Kislev (Tzarina Katarin) Still, if you’d like to learn more, you can visit our Legion of Chaos/Daemon Prince guide series. Likewise, he needs different types of barracks in minor settlements just to recruit particular units (i.e., most factions will only need one barracks chain in a province). For instance, he doesn’t bother with trade agreements or casualty replenishment/gold as a post-battle option. He doesn’t necessarily teach you the basics that you can expect from most other nations/races. The biggest downside, however, is that the Daemon Prince isn’t what I would call a “beginner-friendly” lord. Even better, he gains access to multiple weapons, armors, item sets, heroes, and gameplay mechanics that the other Daemon factions have. This character can recruit all units from the other Daemon factions (and they’ll often buddy up with him as he’s tearing up the good guys of the world). If the monogod factions fulfill a certain niche, then the Daemon Prince is the jack of all trades who can potentially master a few tricks here and there. Good for intermediate level: Legion of Chaos (Daemon Prince) However, since monogod Chaos factions rarely get along, this can sometimes be an issue as well. Note: All factions/leaders in Total War: Warhammer III are able to recruit units from other factions that they’ve formed alliances with due to the outposts mechanic. The Tzeentchian faction led by Kairos Fateweaver is probably the strongest contender that I would recommend due to the barrier perks, but do try to avoid long melee engagements because your units will still get beat down. Tzeentch – Heavy focus on ranged combat and spellcasting units are protected by barriers (i.e., armor that gets restored over time as long as the unit isn’t taking damage).Nurgle – Pure melee with spellcasting options (including healing) high HP and defense, but egregiously slow movement speed.Slaanesh – Pure melee with spellcasting options high armor-piercing but low defenses means that units have to flank or they’d take heavy losses in straight-up bouts.Khorne – Pure melee with strong/armored infantry has no magic options or ranged units (barring an artillery piece).
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While it’s true that each faction boasts strong units, their rosters tend to fill a certain niche, and you’d find that there are gaps that need to be rectified. “Monogod” refers to the daemon factions that follow one specific deity: Khorne, Slaanesh, Nurgle, and Tzeentch.
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Granted, long-time fans and veterans would have their favorites by now, and that’s fine as well. Total War: Warhammer III – The best faction and legendary lord to choose for your campaignįor the sake of clarity, this guide assumes that you’re either new to Total War (and the Warhammer games), or that you’re still on the fence about your ideal character.
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Note: For more information, check out our Total War: Warhammer III guides and features hub. Here’s our Total War: Warhammer III guide to help you with the best legendary lord for your first campaign. Naturally, you might be wondering which one to choose when you’re just starting out. Another one can be unlocked later, and there’s even a slight twist at the end. Total War: Warhammer III features eight factions and 11 legendary lords that are available by default.